No first-hand gameplay test has been completed for this guide. This page summarizes the creator’s broad description so you know what concepts to look for; it does not promise an optimal order or a tested route.
Official description
Recognize the loop, not a promised order
- 01
Combat is part of the pitch
The public description says players use weapons to shoot dinosaurs. It does not publish weapon statistics or encounter tactics.
- 02
Capturing builds a collection
Catching and collecting dinosaurs are explicitly described. Catch rates and interface details are not confirmed here.
- 03
Teams can progress
Training, upgrading, evolving, battling and ranking up are named features. Costs, gates and formulas remain unverified.
- 04
Progress opens exploration
The creator mentions new worlds and rare dinosaurs. This guide does not claim a current world list or unlock sequence.
First-session observations
Let the live interface answer the details
Your current team, live upgrade costs and unlock prompts are the reliable state for that session.
The developer confirms training, evolution, battles, ranking and exploration—not every formula.
Update names, code status, server counts and balance advice can age quickly.
Evidence boundary
What this overview does not verify
Do not build around a mystery ranking.
Without version, stats and source, a tier list is decoration—not a plan.
Do not treat “active” as permanent.
Code lists conflict. Test strings in the current build and trust the game response.
Check Fishgig Game before you play.
The older HALFBYTE title has different mechanics and a different Place ID.